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Balam - Level Art \ Concept Art

Hi everyone =]

today I'd like to tell you about a special project I used to work on back in 2018 (6 years ago! woow!)
"Balam" is a 2d platformer game demo that I spent on for about 4-5 months, where apart from me, game director was as well busy with creating art.
Working in a small indie studio requires a variety of skills from every team member, so during my time there I was busy with concept art, character design, level art for the scenes in Unity (including the screenshots attached here) and many 2d assets.
Sadly, the game didnt manage to find investors back then and the project was closed. Even though it didnt evolve further, I am very greatful for this experience - I've been working with great people, I learned a lot and got used to taking responsibility for my work. Right after Balam I joined Ori team, and my freshly received skills came soooooo much in handy.
I hope you will enjoy the work done here as much as I enjoyed working on it. Cheers =]